Wesnoth logo
Wesnoth Units database

Trapper

(image)

Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable. Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Advances from: Poacher
Advances to: Huntsman Ranger
Cost: 27
HP: 45
Movement: 5
XP: 65
Level: 2
Alignment: lawful
IDME Trapper
Abilities:
(image)dagger
blade
4 - 4
melee
(image)bow
pierce
6 - 4
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef340%
Deep WaterUNREACHABLE20%
Flat140%
Forest260%
Frozen320%
Hills250%
ImpassableUNREACHABLE40%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp250%
UnwalkableUNREACHABLE20%